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miércoles, 16 de mayo de 2018

Black Box: La Llamada de los dioses - Session 26

With this post I'm going on with the campaign log of La Llamada de los dioses I'm refereeing for my regular game group at La Cofradía del rol, for previous campaign sessions you may read these links: #1 #2 #3 #4 #5 #6 #7 #8 #9 #10 #11 #12 #13 #14 #15 #16 #17 #18 #19 #20 #21 #22 #23 #24 #25
Legend of Grimrock screenshot 04 (CC BY-SA 3.0)

As always remember you may find spoilers, so if you are playing the campaign or think about playing it you probably do not want to read more beyond this point (or perhaps you want, who knows).

To write the chronicle of this session I was helped by Kris, who acted as assistant chronicler during its development.

After getting rid of the living dead of the previous session characters decided to fall back to the first cave they had discovered to heal themselves and rest. so they decided to establish wath turns in anticipation of any enemy coming near (aside these security measures Hassba also decided to tie up the feet of misterious girl they found in the library, who remained absent to all things surrounding her).

Troll Monstruo de Fantasía (Pixabay - CC0)

After resting they decided to go on exploring the caves and, thanks to Alanna and her ability to Detect Evil, they spotted an ogre and an orc group which they didn't hesitate to attack and that when trying to flee were killed after a fierce fight with the characters being very lucky and the Flamming Spheres of Belacqua illuminated the darkness and Flynn's chants to Valion echoed through the tunnels.

After finishing the combat they looked inside the cave from which the figters came from and discovered a torture chamber with many chained human skeletons, after a thorough search they found a loot of gold coins (more experience points!). It was then when Hassba the assassin had the idea to disguise himself as an ogre taking advantage of the furs and other things they found there.

With this look he could go into an adjoining cave where the litanies of the Penumbra clerics echoed (and in which Alanna also Detected Evil) to see 5 clerics and 5 orcs officiating a ceremony to the evil god in a room decorated with paintings of the trident of the sea god Eru...

Fire at the powder factory in Antwerp (Public Domain)

Of course the group decided to atttack and soon a combat began and quickly overwhelmed their enemies. After overcoming them they spent some time to study the paintings of the trident, and acknowledging that these showed how the Penumbra clerics planned to use it to invoke a creature at the bottom of the volcano and afterwards a city will burn...

And what was happening meanwhile with the misteryous girl? After this discovery (and the looting of the clerics and orcs corpses to obtain treasure and experience points) they noticed she had dissapeared without any trace (it seemed she wasn't so absent...), so they quickly searched for her and found the girl going away inside one of the tunnels.

From this moment onwards things started to become somewhat strange, because after retaining her and get back to the cave Hassba shouted it was necessary to kill the girl (and afterwards he said he didn't remember saying this), so Luna quickly tied up both to ensure they didn't do something strange or dangerous, thinking it could be a case of possession, meanwhile Flynn and Alanna were trying to find out what the hell was going on, achieving it with a successful Arcane Knowledge roll (20!), so they concluded both had an strange creature inside and Belacqua decided to cast Sleep onto both while thinking what to do, when Luna lokked into Hassba's sleepy eyes and he experimented two spasmodic convulsions... Shortly afterwards Alanna only Detected Evil inside the mysterious girl...

While deciding what to do and taking some rest with the usual duty guard a group of 8 orcs with a cleric leading them appeared and the characters, alerted by Luna, faced them (albeit not very successfully) so Belacqua tried to cast Sleep, affecting 5 orcs, allowing Wooster and Alanna to finish the rest.

After going back to the gnolls' bedroom Flynn decided it was time to know what was happening with the girl once for all and thanks to a successful Arcane Knowledge roll he could apply his clerical spells to kill the mysterious being inside her, so after a busy process (and hiding from some patrols undoubtely searching from them) the girl at last awakened confused and safe, recognizing in Luna a friend she has not seen for a long time...

What will happen in the next session?

As is customary to say:

To be continued...


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